LCOV - code coverage report
Current view: top level - src/AH/Hardware - Button.hpp (source / functions) Hit Total Coverage
Test: ffed98f648fe78e7aa7bdd228474317d40dadbec Lines: 5 5 100.0 %
Date: 2022-05-28 15:22:59 Functions: 3 3 100.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : /* ✔ */
       2             : 
       3             : #pragma once
       4             : 
       5             : #include <AH/Settings/Warnings.hpp>
       6             : AH_DIAGNOSTIC_WERROR() // Enable errors on warnings
       7             : 
       8             : #include <AH/Hardware/ExtendedInputOutput/ExtendedInputOutput.hpp>
       9             : #include <AH/Settings/SettingsWrapper.hpp>
      10             : 
      11             : BEGIN_AH_NAMESPACE
      12             : 
      13             : /**
      14             :  * @brief   A class for reading and debouncing buttons and switches.
      15             :  * 
      16             :  * @ingroup AH_HardwareUtils
      17             :  */
      18             : class Button {
      19             :   public:
      20             :     /**
      21             :      * @brief   Construct a new Button object.
      22             :      * 
      23             :      * **This constructor should not be used.**  
      24             :      * It is just a way to easily create arrays of buttons, and initializing
      25             :      * them later.
      26             :      */
      27          12 :     Button() : pin(NO_PIN) {}
      28             : 
      29             :     /**
      30             :      * @brief   Construct a new Button object.
      31             :      *
      32             :      * @param   pin
      33             :      *          The digital pin to read from. The internal pull-up resistor
      34             :      *          will be enabled when `begin` is called.
      35             :      */
      36             :     Button(pin_t pin);
      37             :     /// @copydoc Button(pin_t)
      38          32 :     Button(ArduinoPin_t pin) : Button(pin_t(pin)) {}
      39             : 
      40             :     /// @brief   Initialize (enable the internal pull-up resistor).
      41             :     void begin();
      42             : 
      43             :     /**
      44             :      * @brief   Invert the input state of this button
      45             :      *          (button pressed is `HIGH` instead of `LOW`).
      46             :      */
      47             :     void invert();
      48             : 
      49             :     /// @brief   An enumeration of the different states a button can be in.
      50             :     enum State {
      51             :         Pressed = 0b00,  ///< Input went from low to low   (0,0)
      52             :         Released = 0b11, ///< Input went from high to high (1,1)
      53             :         Falling = 0b10,  ///< Input went from high to low  (1,0)
      54             :         Rising = 0b01    ///< Input went from low to high  (0,1)
      55             :     };
      56             : 
      57             :     /**
      58             :      * @brief   Read the button and return its new state.
      59             :      *
      60             :      * The button is debounced, the debounce time can be set in
      61             :      * Settings.hpp: #BUTTON_DEBOUNCE_TIME.
      62             :      *
      63             :      * ```
      64             :      * Debounce time: ├────┤
      65             :      *
      66             :      * Raw input:
      67             :      *    HIGH  ──────┐      ┌──────┐ ┌─┐      ┌─┐ ┌──────┐ ┌────────
      68             :      *    LOW         └──────┘      └─┘ └──────┘ └─┘      └─┘
      69             :      *                ├────┤ ├────┤ ├─┼─┼────┤ ├─┼─┼────┤ ├─┼────┤
      70             :      *
      71             :      * Debounced output:
      72             :      *    HIGH  ──────┐      ┌──────┐          ┌──────────┐      ┌───
      73             :      *    LOW         └──────┘      └──────────┘          └──────┘
      74             :      *
      75             :      * States:
      76             :      *    HIGH  ────────────────┐                  ┌─────────────────
      77             :      *    LOW                   └──────────────────┘
      78             :      *            Released   Falling   Pressed   Rising
      79             :      * ```
      80             :      *
      81             :      * @return  The state of the button, either Button::Pressed,
      82             :      *          Button::Released, Button::Falling or Button::Rising.
      83             :      */
      84             :     State update();
      85             : 
      86             :     /**
      87             :      * @brief   Get the state of the button, without updating it.
      88             :      *          Returns the same value as the last call to @ref update.
      89             :      *
      90             :      * @return  The state of the button, either Button::Pressed,
      91             :      *          Button::Released, Button::Falling or Button::Rising.
      92             :      */
      93             :     State getState() const;
      94             : 
      95             :     /// @brief   Return the name of the state as a string.
      96             :     static FlashString_t getName(State state);
      97             : 
      98             :     /// Return the time point (in milliseconds) when the button last bounced.
      99             :     unsigned long previousBounceTime() const;
     100             : 
     101             :     /// Return the time (in milliseconds) that the button has been stable for,
     102             :     /// compared to the given time point.
     103             :     unsigned long stableTime(unsigned long now) const;
     104             : 
     105             :     /// Return the time (in milliseconds) that the button has been stable for.
     106             :     unsigned long stableTime() const;
     107             : 
     108             :     /**
     109             :      * @brief   Set the debounce time for all Button%s.
     110             :      * 
     111             :      * @note    This function affects **all** Button objects.
     112             :      * 
     113             :      * @param   debounceTime
     114             :      *          The new debounce time in milliseconds.
     115             :      */
     116             :     static void
     117             :     setDebounceTime(unsigned long debounceTime = BUTTON_DEBOUNCE_TIME);
     118             : 
     119             :     /**
     120             :      * @brief   Get the debounce time.
     121             :      * @return  The debounce time in milliseconds.
     122             :      * @see     setDebounceTime
     123             :      */
     124             :     static unsigned long getDebounceTime();
     125             : 
     126             :   private:
     127             :     pin_t pin;
     128             : 
     129             :     struct InternalState {
     130         111 :         InternalState()
     131         111 :             : debounced(0b11), bouncing(true), prevInput(HIGH), invert(false),
     132         111 :               prevBounceTime(0) {}
     133             :         uint8_t debounced : 2;
     134             :         bool bouncing : 1;
     135             :         bool prevInput : 1;
     136             :         bool invert : 1;
     137             :         unsigned long prevBounceTime;
     138             :     } state;
     139             : 
     140             :     /// Edit this in Settings.hpp
     141             :     /// @see    BUTTON_DEBOUNCE_TIME
     142             :     static unsigned long debounceTime;
     143             : };
     144             : 
     145             : END_AH_NAMESPACE
     146             : 
     147             : AH_DIAGNOSTIC_POP()

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