LCOV - code coverage report
Current view: top level - src/Display/Bitmaps - XBitmaps.hpp (source / functions) Hit Total Coverage
Test: ffed98f648fe78e7aa7bdd228474317d40dadbec Lines: 0 2 0.0 %
Date: 2022-05-28 15:22:59 Functions: 0 1 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : #pragma once
       2             : 
       3             : #include <AH/Arduino-Wrapper.h>
       4             : #include <stdint.h>
       5             : #include <Settings/SettingsWrapper.hpp>
       6             : 
       7             : BEGIN_CS_NAMESPACE
       8             : 
       9             : /**
      10             :  * @brief A struct containing X Bitmap width, height and data.
      11             :  */
      12             : struct XBitmap {
      13           0 :   XBitmap(uint16_t width, uint16_t height, const uint8_t bits[])
      14           0 :       : width(width), height(height), bits(bits) {}
      15             :   uint16_t width;
      16             :   uint16_t height;
      17             :   const uint8_t *bits;
      18             : };
      19             : 
      20             : /**
      21             :  * @brief   A namespace containing XBitmap definitions.
      22             :  *
      23             :  * @note    Don't edit this file directly, place your XBM image in the 
      24             :  *          `XBM` folder, and run the python script in `Scripts`.
      25             :  * @see     @ref md_pages_xbm
      26             :  */
      27             : namespace XBM
      28             : {
      29             : 
      30             : // ========================================================================== //
      31             : 
      32             : // Automatically generated file: do not edit
      33             : 
      34             : #include "mute_10B.axbm"
      35             : /**
      36             :  * XBitmap&emsp;<b>mute_10B</b>&emsp;(10px × 10px)
      37             :  * <img src="xbm/mute_10B.png" alt="mute_10B" class="xbm" style="width:7.5em;">
      38             :  */
      39             : const XBitmap mute_10B = { mute_10B_width, mute_10B_height, mute_10B_bits };
      40             : 
      41             : #include "mute_14B.axbm"
      42             : /**
      43             :  * XBitmap&emsp;<b>mute_14B</b>&emsp;(14px × 14px)
      44             :  * <img src="xbm/mute_14B.png" alt="mute_14B" class="xbm" style="width:10.5em;">
      45             :  */
      46             : const XBitmap mute_14B = { mute_14B_width, mute_14B_height, mute_14B_bits };
      47             : 
      48             : #include "mute_7.axbm"
      49             : /**
      50             :  * XBitmap&emsp;<b>mute_7</b>&emsp;(7px × 7px)
      51             :  * <img src="xbm/mute_7.png" alt="mute_7" class="xbm" style="width:5.25em;">
      52             :  */
      53             : const XBitmap mute_7 = { mute_7_width, mute_7_height, mute_7_bits };
      54             : 
      55             : #include "play_10x9.axbm"
      56             : /**
      57             :  * XBitmap&emsp;<b>play_10x9</b>&emsp;(10px × 9px)
      58             :  * <img src="xbm/play_10x9.png" alt="play_10x9" class="xbm" style="width:7.5em;">
      59             :  */
      60             : const XBitmap play_10x9 = { play_10x9_width, play_10x9_height, play_10x9_bits };
      61             : 
      62             : #include "play_7.axbm"
      63             : /**
      64             :  * XBitmap&emsp;<b>play_7</b>&emsp;(7px × 7px)
      65             :  * <img src="xbm/play_7.png" alt="play_7" class="xbm" style="width:5.25em;">
      66             :  */
      67             : const XBitmap play_7 = { play_7_width, play_7_height, play_7_bits };
      68             : 
      69             : #include "play_8x7.axbm"
      70             : /**
      71             :  * XBitmap&emsp;<b>play_8x7</b>&emsp;(8px × 7px)
      72             :  * <img src="xbm/play_8x7.png" alt="play_8x7" class="xbm" style="width:6.0em;">
      73             :  */
      74             : const XBitmap play_8x7 = { play_8x7_width, play_8x7_height, play_8x7_bits };
      75             : 
      76             : #include "rec_rdy_10B.axbm"
      77             : /**
      78             :  * XBitmap&emsp;<b>rec_rdy_10B</b>&emsp;(10px × 10px)
      79             :  * <img src="xbm/rec_rdy_10B.png" alt="rec_rdy_10B" class="xbm" style="width:7.5em;">
      80             :  */
      81             : const XBitmap rec_rdy_10B = { rec_rdy_10B_width, rec_rdy_10B_height, rec_rdy_10B_bits };
      82             : 
      83             : #include "rec_rdy_14B.axbm"
      84             : /**
      85             :  * XBitmap&emsp;<b>rec_rdy_14B</b>&emsp;(14px × 14px)
      86             :  * <img src="xbm/rec_rdy_14B.png" alt="rec_rdy_14B" class="xbm" style="width:10.5em;">
      87             :  */
      88             : const XBitmap rec_rdy_14B = { rec_rdy_14B_width, rec_rdy_14B_height, rec_rdy_14B_bits };
      89             : 
      90             : #include "rec_rdy_7.axbm"
      91             : /**
      92             :  * XBitmap&emsp;<b>rec_rdy_7</b>&emsp;(7px × 7px)
      93             :  * <img src="xbm/rec_rdy_7.png" alt="rec_rdy_7" class="xbm" style="width:5.25em;">
      94             :  */
      95             : const XBitmap rec_rdy_7 = { rec_rdy_7_width, rec_rdy_7_height, rec_rdy_7_bits };
      96             : 
      97             : #include "record_7.axbm"
      98             : /**
      99             :  * XBitmap&emsp;<b>record_7</b>&emsp;(7px × 7px)
     100             :  * <img src="xbm/record_7.png" alt="record_7" class="xbm" style="width:5.25em;">
     101             :  */
     102             : const XBitmap record_7 = { record_7_width, record_7_height, record_7_bits };
     103             : 
     104             : #include "record_9.axbm"
     105             : /**
     106             :  * XBitmap&emsp;<b>record_9</b>&emsp;(9px × 9px)
     107             :  * <img src="xbm/record_9.png" alt="record_9" class="xbm" style="width:6.75em;">
     108             :  */
     109             : const XBitmap record_9 = { record_9_width, record_9_height, record_9_bits };
     110             : 
     111             : #include "solo_10B.axbm"
     112             : /**
     113             :  * XBitmap&emsp;<b>solo_10B</b>&emsp;(10px × 10px)
     114             :  * <img src="xbm/solo_10B.png" alt="solo_10B" class="xbm" style="width:7.5em;">
     115             :  */
     116             : const XBitmap solo_10B = { solo_10B_width, solo_10B_height, solo_10B_bits };
     117             : 
     118             : #include "solo_14B.axbm"
     119             : /**
     120             :  * XBitmap&emsp;<b>solo_14B</b>&emsp;(14px × 14px)
     121             :  * <img src="xbm/solo_14B.png" alt="solo_14B" class="xbm" style="width:10.5em;">
     122             :  */
     123             : const XBitmap solo_14B = { solo_14B_width, solo_14B_height, solo_14B_bits };
     124             : 
     125             : #include "solo_7.axbm"
     126             : /**
     127             :  * XBitmap&emsp;<b>solo_7</b>&emsp;(7px × 7px)
     128             :  * <img src="xbm/solo_7.png" alt="solo_7" class="xbm" style="width:5.25em;">
     129             :  */
     130             : const XBitmap solo_7 = { solo_7_width, solo_7_height, solo_7_bits };
     131             : 
     132             : }
     133             : 
     134             : END_CS_NAMESPACE

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