This is the complete list of members for Quaternion, including all inherited members.
conjugated() const | Quaternion | inline |
fromDirection(Vec3f v) | Quaternion | inlinestatic |
fromXYAngle(float xAngle, float yAngle) | Quaternion | inlinestatic |
hamiltonianProduct(Quaternion q, Quaternion r) | Quaternion | inlinestatic |
identity() | Quaternion | inlinestatic |
norm() const | Quaternion | inline |
normalize() | Quaternion | inline |
normalized() const | Quaternion | inline |
normSquared() const | Quaternion | inline |
operator!=(Quaternion rhs) const | Quaternion | inline |
operator*(float rhs) const | Quaternion | inline |
operator*(float lhs, Quaternion rhs) | Quaternion | related |
operator*=(float rhs) | Quaternion | inline |
operator+(Quaternion rhs) const | Quaternion | inline |
operator+=(Quaternion rhs) | Quaternion | inline |
operator-() const | Quaternion | inline |
operator-(Quaternion rhs) const | Quaternion | inline |
operator-=(Quaternion rhs) | Quaternion | inline |
operator/(float rhs) const | Quaternion | inline |
operator/=(float rhs) | Quaternion | inline |
operator<<(Print &os, Quaternion e) | Quaternion | related |
operator==(Quaternion rhs) const | Quaternion | inline |
Quaternion()=default | Quaternion | |
Quaternion(float w, float x, float y, float z) | Quaternion | inline |
rotate(Vec3f v) const | Quaternion | inline |
w | Quaternion | |
x | Quaternion | |
y | Quaternion | |
z | Quaternion |