begin() | ButtonMatrix< Derived, NumRows, NumCols > | |
bitsToBitmask(uint8_t bits) | ButtonMatrix< Derived, NumRows, NumCols > | inlineprivatestatic |
bitsToIndex(uint8_t bits) | ButtonMatrix< Derived, NumRows, NumCols > | inlineprivatestatic |
ButtonMatrix(const PinList< NumRows > &rowPins, const PinList< NumCols > &colPins) | ButtonMatrix< Derived, NumRows, NumCols > | |
colPins | ButtonMatrix< Derived, NumRows, NumCols > | private |
debounceTime | ButtonMatrix< Derived, NumRows, NumCols > | private |
getDebounceTime() const | ButtonMatrix< Derived, NumRows, NumCols > | inline |
getPrevState(uint8_t col, uint8_t row) | ButtonMatrix< Derived, NumRows, NumCols > | |
onButtonChanged(uint8_t row, uint8_t col, bool state)=delete | ButtonMatrix< Derived, NumRows, NumCols > | protected |
positionToBits(uint8_t col, uint8_t row) | ButtonMatrix< Derived, NumRows, NumCols > | inlineprivatestatic |
prevRefresh | ButtonMatrix< Derived, NumRows, NumCols > | private |
prevStates | ButtonMatrix< Derived, NumRows, NumCols > | private |
rowPins | ButtonMatrix< Derived, NumRows, NumCols > | private |
setDebounceTime(unsigned long debounceTime) | ButtonMatrix< Derived, NumRows, NumCols > | inline |
setPrevState(uint8_t col, uint8_t row, bool state) | ButtonMatrix< Derived, NumRows, NumCols > | private |
update() | ButtonMatrix< Derived, NumRows, NumCols > | |