Control Surface stm32
MIDI Control Surface library for Arduino
CCButtonMatrix< NumRows, NumCols > Member List

This is the complete list of members for CCButtonMatrix< NumRows, NumCols >, including all inherited members.

activeButtonsMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >protected
addressMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >protected
begin() overrideMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >inlinevirtual
beginAll()Updatable< T >inlinestatic
bitsToBitmask(uint8_t bits)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >inlineprivatestatic
bitsToIndex(uint8_t bits)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >inlineprivatestatic
ButtonMatrix typedefMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >private
ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >::ButtonMatrix(const PinList< NumRows > &rowPins, const PinList< NumCols > &colPins)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >
CCButtonMatrix(OutputBankConfig<> config, const PinList< NumRows > &rowPins, const PinList< NumCols > &colPins, const AddressMatrix< NumRows, NumCols > &controllers, MIDIChannelCable channelCN, const DigitalCCSender &sender={})CCButtonMatrix< NumRows, NumCols >inline
colPinsButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
debounceTimeButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
disable()UpdatableCRTP< Updatable< NormalUpdatable > >inline
disable(UpdatableCRTP *element)UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
disable(UpdatableCRTP &element)UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
disable(U(&array)[N])UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
DoublyLinkable()=defaultDoublyLinkable< Updatable< NormalUpdatable > >protected
DoublyLinkable(const DoublyLinkable &)DoublyLinkable< Updatable< NormalUpdatable > >inlineprotected
DoublyLinkable(DoublyLinkable &&)DoublyLinkable< Updatable< NormalUpdatable > >inlineprotected
enable()UpdatableCRTP< Updatable< NormalUpdatable > >inline
enable(UpdatableCRTP *element)UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
enable(UpdatableCRTP &element)UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
enable(U(&array)[N])UpdatableCRTP< Updatable< NormalUpdatable > >inlinestatic
getDebounceTime() constButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >inline
getPrevState(uint8_t col, uint8_t row)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >
isEnabled() constUpdatableCRTP< Updatable< NormalUpdatable > >inline
MIDIButtonMatrix(MatrixAddress< NumRows, NumCols > bankAddress, const PinList< NumRows > &rowPins, const PinList< NumCols > &colPins, const DigitalCCSender &sender)MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >inlineprotected
moveDown()UpdatableCRTP< Updatable< NormalUpdatable > >inline
nextDoublyLinkable< Updatable< NormalUpdatable > >protected
onButtonChanged(uint8_t row, uint8_t col, bool state)MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >inlineprivate
operator=(const UpdatableCRTP &)UpdatableCRTP< Updatable< NormalUpdatable > >inlineprotected
operator=(UpdatableCRTP &&)UpdatableCRTP< Updatable< NormalUpdatable > >inlineprotected
DoublyLinkable< Updatable< NormalUpdatable > >::operator=(const DoublyLinkable &)DoublyLinkable< Updatable< NormalUpdatable > >inlineprotected
DoublyLinkable< Updatable< NormalUpdatable > >::operator=(DoublyLinkable &&)DoublyLinkable< Updatable< NormalUpdatable > >inlineprotected
positionToBits(uint8_t col, uint8_t row)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >inlineprivatestatic
previousDoublyLinkable< Updatable< NormalUpdatable > >protected
prevRefreshButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
prevStatesButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
rowPinsButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
senderMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >
setDebounceTime(unsigned long debounceTime)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >inline
setPrevState(uint8_t col, uint8_t row, bool state)ButtonMatrix< MIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >, NumRows, NumCols >private
UpdatableCRTP() __attribute__((no_sanitize("undefined")))UpdatableCRTP< Updatable< NormalUpdatable > >inlineprotected
UpdatableCRTP(const UpdatableCRTP &) __attribute__((no_sanitize("undefined")))UpdatableCRTP< Updatable< NormalUpdatable > >inlineprotected
UpdatableCRTP(UpdatableCRTP &&) __attribute__((no_sanitize("undefined")))UpdatableCRTP< Updatable< NormalUpdatable > >inlineprotected
updatablesUpdatableCRTP< Updatable< NormalUpdatable > >protectedstatic
update() overrideMIDIButtonMatrix< MatrixAddress< NumRows, NumCols >, DigitalCCSender, NumRows, NumCols >inlinevirtual
updateAll()Updatable< T >inlinestatic
~DoublyLinkable()=defaultDoublyLinkable< Updatable< NormalUpdatable > >protectedvirtual
~UpdatableCRTP() __attribute__((no_sanitize("undefined")))UpdatableCRTP< Updatable< NormalUpdatable > >inlinevirtual