10     if (incrState == Button::Released) {
 
   15     } 
else if (incrState == Button::Rising) {
 
   16         longPressState = Initial;
 
   17     } 
else if (incrState == Button::Falling) {
 
   21         if (longPressState == LongPress) {
 
   29             longPressState = LongPress;
 
   30             longPressRepeat = now;