LCOV - code coverage report
Current view: top level - src/Display/Bitmaps - XBitmaps.hpp (source / functions) Hit Total Coverage
Test: 19d2efc7037c2e176feca44750a12594c76f466f Lines: 0 16 0.0 %
Date: 2019-11-24 14:50:27 Functions: 0 15 0.0 %
Legend: Lines: hit not hit

          Line data    Source code
       1             : #pragma once
       2             : 
       3             : #include <Arduino.h>
       4             : #include <stdint.h>
       5             : #include <Settings/SettingsWrapper.hpp>
       6             : 
       7             : BEGIN_CS_NAMESPACE
       8             : 
       9             : /**
      10             :  * @brief A struct containing X Bitmap width, height and data.
      11             :  */
      12             : struct XBitmap {
      13           0 :   XBitmap(uint16_t width, uint16_t height, const uint8_t bits[])
      14           0 :       : width(width), height(height), bits(bits) {}
      15             :   uint16_t width;
      16             :   uint16_t height;
      17             :   const uint8_t *bits;
      18             : };
      19             : 
      20             : /**
      21             :  * @brief   A namespace containing XBitmap definitions.
      22             :  *
      23             :  * @note    Don't edit this file directly, place your XBM image in the 
      24             :  *          ./XBM folder, and run the python script in ./Scripts.
      25             :  */
      26             : namespace XBM
      27             : {
      28             : 
      29             : // ========================================================================== //
      30             : 
      31             : // Automatically generated file: do not edit
      32             : 
      33             : #include "mute_10B.axbm"
      34             : /**
      35             :  * XBitmap&emsp;<b>mute_10B</b>&emsp;(10px × 10px)
      36             :  * <img src="mute_10B.png" alt="mute_10B" class="xbm" style="width:7.5em;">
      37             :  */
      38           0 : const XBitmap mute_10B = { mute_10B_width, mute_10B_height, mute_10B_bits };
      39             : 
      40             : #include "mute_14B.axbm"
      41             : /**
      42             :  * XBitmap&emsp;<b>mute_14B</b>&emsp;(14px × 14px)
      43             :  * <img src="mute_14B.png" alt="mute_14B" class="xbm" style="width:10.5em;">
      44             :  */
      45           0 : const XBitmap mute_14B = { mute_14B_width, mute_14B_height, mute_14B_bits };
      46             : 
      47             : #include "mute_7.axbm"
      48             : /**
      49             :  * XBitmap&emsp;<b>mute_7</b>&emsp;(7px × 7px)
      50             :  * <img src="mute_7.png" alt="mute_7" class="xbm" style="width:5.25em;">
      51             :  */
      52           0 : const XBitmap mute_7 = { mute_7_width, mute_7_height, mute_7_bits };
      53             : 
      54             : #include "play_10x9.axbm"
      55             : /**
      56             :  * XBitmap&emsp;<b>play_10x9</b>&emsp;(10px × 9px)
      57             :  * <img src="play_10x9.png" alt="play_10x9" class="xbm" style="width:7.5em;">
      58             :  */
      59           0 : const XBitmap play_10x9 = { play_10x9_width, play_10x9_height, play_10x9_bits };
      60             : 
      61             : #include "play_7.axbm"
      62             : /**
      63             :  * XBitmap&emsp;<b>play_7</b>&emsp;(7px × 7px)
      64             :  * <img src="play_7.png" alt="play_7" class="xbm" style="width:5.25em;">
      65             :  */
      66           0 : const XBitmap play_7 = { play_7_width, play_7_height, play_7_bits };
      67             : 
      68             : #include "play_8x7.axbm"
      69             : /**
      70             :  * XBitmap&emsp;<b>play_8x7</b>&emsp;(8px × 7px)
      71             :  * <img src="play_8x7.png" alt="play_8x7" class="xbm" style="width:6.0em;">
      72             :  */
      73           0 : const XBitmap play_8x7 = { play_8x7_width, play_8x7_height, play_8x7_bits };
      74             : 
      75             : #include "rec_rdy_10B.axbm"
      76             : /**
      77             :  * XBitmap&emsp;<b>rec_rdy_10B</b>&emsp;(10px × 10px)
      78             :  * <img src="rec_rdy_10B.png" alt="rec_rdy_10B" class="xbm" style="width:7.5em;">
      79             :  */
      80           0 : const XBitmap rec_rdy_10B = { rec_rdy_10B_width, rec_rdy_10B_height, rec_rdy_10B_bits };
      81             : 
      82             : #include "rec_rdy_14B.axbm"
      83             : /**
      84             :  * XBitmap&emsp;<b>rec_rdy_14B</b>&emsp;(14px × 14px)
      85             :  * <img src="rec_rdy_14B.png" alt="rec_rdy_14B" class="xbm" style="width:10.5em;">
      86             :  */
      87           0 : const XBitmap rec_rdy_14B = { rec_rdy_14B_width, rec_rdy_14B_height, rec_rdy_14B_bits };
      88             : 
      89             : #include "rec_rdy_7.axbm"
      90             : /**
      91             :  * XBitmap&emsp;<b>rec_rdy_7</b>&emsp;(7px × 7px)
      92             :  * <img src="rec_rdy_7.png" alt="rec_rdy_7" class="xbm" style="width:5.25em;">
      93             :  */
      94           0 : const XBitmap rec_rdy_7 = { rec_rdy_7_width, rec_rdy_7_height, rec_rdy_7_bits };
      95             : 
      96             : #include "record_7.axbm"
      97             : /**
      98             :  * XBitmap&emsp;<b>record_7</b>&emsp;(7px × 7px)
      99             :  * <img src="record_7.png" alt="record_7" class="xbm" style="width:5.25em;">
     100             :  */
     101           0 : const XBitmap record_7 = { record_7_width, record_7_height, record_7_bits };
     102             : 
     103             : #include "record_9.axbm"
     104             : /**
     105             :  * XBitmap&emsp;<b>record_9</b>&emsp;(9px × 9px)
     106             :  * <img src="record_9.png" alt="record_9" class="xbm" style="width:6.75em;">
     107             :  */
     108           0 : const XBitmap record_9 = { record_9_width, record_9_height, record_9_bits };
     109             : 
     110             : #include "solo_10B.axbm"
     111             : /**
     112             :  * XBitmap&emsp;<b>solo_10B</b>&emsp;(10px × 10px)
     113             :  * <img src="solo_10B.png" alt="solo_10B" class="xbm" style="width:7.5em;">
     114             :  */
     115           0 : const XBitmap solo_10B = { solo_10B_width, solo_10B_height, solo_10B_bits };
     116             : 
     117             : #include "solo_14B.axbm"
     118             : /**
     119             :  * XBitmap&emsp;<b>solo_14B</b>&emsp;(14px × 14px)
     120             :  * <img src="solo_14B.png" alt="solo_14B" class="xbm" style="width:10.5em;">
     121             :  */
     122           0 : const XBitmap solo_14B = { solo_14B_width, solo_14B_height, solo_14B_bits };
     123             : 
     124             : #include "solo_7.axbm"
     125             : /**
     126             :  * XBitmap&emsp;<b>solo_7</b>&emsp;(7px × 7px)
     127             :  * <img src="solo_7.png" alt="solo_7" class="xbm" style="width:5.25em;">
     128             :  */
     129           0 : const XBitmap solo_7 = { solo_7_width, solo_7_height, solo_7_bits };
     130             : 
     131             : }
     132             : 
     133             : END_CS_NAMESPACE

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