3#include <Settings/SettingsWrapper.hpp>
#define BEGIN_CS_NAMESPACE
constexpr uint8_t MAX_FPS
The maximum frame rate of the displays.
float operator()(float input)
static MovingCoilBallistics noOvershoot(float Tsfactor=1.0)
static MovingCoilBallistics responsiveVU(float Tsfactor=2.0)
MovingCoilBallistics(float springConstant, float friction, float mass, float Ts=1.0/MAX_FPS)
static MovingCoilBallistics officialVU()
const float springConstant
#define DEBUGVAL(...)
Print multiple expressions and their values to the debug output if debugging is enabled.