#include <Audio/MovingCoilBallistics.hpp>
Public Member Functions | |
| MovingCoilBallistics (float springConstant, float friction, float mass, float Ts=1.0/MAX_FPS) | |
| float | operator() (float input) | 
Static Public Member Functions | |
| static MovingCoilBallistics | officialVU () | 
| static MovingCoilBallistics | responsiveVU (float Tsfactor=2.0) | 
| static MovingCoilBallistics | noOvershoot (float Tsfactor=1.0) | 
Private Attributes | |
| const float | springConstant | 
| const float | friction | 
| const float | Ts | 
| float | x = 0 | 
| float | x_dot = 0 | 
Definition at line 7 of file MovingCoilBallistics.hpp.
      
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  inline | 
Definition at line 9 of file MovingCoilBallistics.hpp.
      
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  inline | 
Definition at line 16 of file MovingCoilBallistics.hpp.
      
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  inlinestatic | 
Definition at line 36 of file MovingCoilBallistics.hpp.
      
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  inlinestatic | 
Definition at line 40 of file MovingCoilBallistics.hpp.
      
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  inlinestatic | 
Definition at line 44 of file MovingCoilBallistics.hpp.
      
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  private | 
Definition at line 49 of file MovingCoilBallistics.hpp.
      
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  private | 
Definition at line 50 of file MovingCoilBallistics.hpp.
      
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  private | 
Definition at line 51 of file MovingCoilBallistics.hpp.
      
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  private | 
Definition at line 53 of file MovingCoilBallistics.hpp.
      
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  private | 
Definition at line 54 of file MovingCoilBallistics.hpp.
 1.8.16